Velocity
is a fancy way of saying speed, or the distance an object has travelled
in a certain amount of time. In physics, it is measured in meters
per second, or ms-1.
An example
of velocity is 4ms-1 to the right.
An example of speed is 4ms-1. See the difference?
You'll
see a lot more vector business before you reach the end (Unless of
course you skip straight to the bottom, but then you'll miss out on
the velocity work in between, and we don't want that).
The
formulas for speed and velocity are almost exactly the same; however
they only calculate the average.
To calculate the average speed, take the distance travelled and divide
it by the time taken.
However,
if you want to calculate the average velocity, you take the displacement
and divide it by time like so:
Let’s
have an example of a straight line velocity question, shown in the
flash animation below.
So the
marble rolls 15m in 3s. What was its average velocity or speed?
We know
that distance = 15m, and that time = 3s. If we put these into the
formula we get:
That’s
the answer, so it was more likely a town road.
Ok,
so we know how to calculate velocity if the object travels in a straight
line, but what if it was a car travelling around a town? Let’s
take this example.
We can
easily figure out the distance travelled, but take a moment to think
about whether that’s the measurement we’re looking for.
We actually need the displacement to find out the average velocity.
So what
is the average velocity if this trip was taken in 4 minutes (240 seconds)?
We know
the distance travelled is 3km, but that’s not the displacement.
BUT WAIT!
There is one final detail we’re missing. The direction.
We know
that the car ends up to the right of where it started, so the velocity
must be 5·00ms-1 to the right.
The
next example takes us around town for a second time. For more on this
example, look at the Displacement section, Example 4.
The trip path is shown below.
We are
going to save you the trouble of figuring out the displacement1300m
and the bearing157°,
but if you want to know how to figure it out, look at Example 4 on
the Displacement page.
If this
trip took 2 minutes (120 seconds), so what is the velocity?
Remember, to find
the velocity we use the displacement, which is 1300m.
To find
the velocity we use the formula as before.
v = d÷t
v = 1300÷120
v = 10·8
But we
need to include the direction, so we write "10·8ms-1
at 157° (3 s.f.)".
Trigonometry
can also be used in the other direction. Say for instance we have
a remote-controlled car that has two sets of wheels, allowing it to
travel in two directions at once. At one stage, is travelling 9ms-1
upwards and 5ms-1 to the right at the same time. What is
the angle and overall velocity?
To
the right is a diagram for the above question. To get started, lets
find the overall velocity. This is done with the Pythagorean Theorem
(a2+b2 = c2).
Note:
If you have more than two vectors, string them all together into a
chain, and work out the displacement the same way. Too many vectors
can be troublesome though, which is why we have only used two for
the examples.
Once
you’ve got used to dealing with velocity in straight lines and
paths, you can move on to Acceleration or Relative Velocity.